1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859 |
- [gd_scene load_steps=8 format=3 uid="uid://cyfwty2q3rdse"]
- [ext_resource type="Script" path="res://Main.gd" id="1"]
- [ext_resource type="PackedScene" uid="uid://rkdnhqgf2hpj" path="res://Mob.tscn" id="2"]
- [ext_resource type="PackedScene" uid="uid://4vwrqjegqwpj" path="res://Player.tscn" id="3"]
- [ext_resource type="PackedScene" uid="uid://ccqoreueuxdb7" path="res://HUD.tscn" id="4"]
- [ext_resource type="AudioStream" uid="uid://q2pf4fr8d0ks" path="res://art/House In a Forest Loop.ogg" id="5"]
- [ext_resource type="AudioStream" uid="uid://dw26fpygeag8o" path="res://art/gameover.wav" id="6"]
- [sub_resource type="Curve2D" id="1"]
- _data = {
- "points": PackedVector2Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 480, 0, 0, 0, 0, 0, 480, 720, 0, 0, 0, 0, 0, 720, 0, 0, 0, 0, 0, 0)
- }
- point_count = 5
- [node name="Main" type="Node"]
- script = ExtResource("1")
- mob_scene = ExtResource("2")
- [node name="ColorRect" type="ColorRect" parent="."]
- anchors_preset = 15
- anchor_right = 1.0
- anchor_bottom = 1.0
- grow_horizontal = 2
- grow_vertical = 2
- color = Color(0.219608, 0.372549, 0.380392, 1)
- [node name="Player" parent="." instance=ExtResource("3")]
- [node name="MobTimer" type="Timer" parent="."]
- wait_time = 0.5
- [node name="ScoreTimer" type="Timer" parent="."]
- [node name="StartTimer" type="Timer" parent="."]
- wait_time = 2.0
- one_shot = true
- [node name="StartPosition" type="Marker2D" parent="."]
- position = Vector2(240, 450)
- [node name="MobPath" type="Path2D" parent="."]
- curve = SubResource("1")
- [node name="MobSpawnLocation" type="PathFollow2D" parent="MobPath"]
- [node name="HUD" parent="." instance=ExtResource("4")]
- [node name="Music" type="AudioStreamPlayer" parent="."]
- stream = ExtResource("5")
- [node name="DeathSound" type="AudioStreamPlayer" parent="."]
- stream = ExtResource("6")
- [connection signal="hit" from="Player" to="." method="game_over"]
- [connection signal="timeout" from="MobTimer" to="." method="_on_MobTimer_timeout"]
- [connection signal="timeout" from="ScoreTimer" to="." method="_on_ScoreTimer_timeout"]
- [connection signal="timeout" from="StartTimer" to="." method="_on_StartTimer_timeout"]
- [connection signal="start_game" from="HUD" to="." method="new_game"]
|