- extends Marker2D
- var z_index_start = 0
- func _ready():
- owner.direction_changed.connect(self._on_Parent_direction_changed)
- z_index_start = z_index
- func _on_Parent_direction_changed(direction):
- rotation = direction.angle()
- match direction:
- Vector2.UP:
- z_index = z_index_start - 1
- _:
- z_index = z_index_start
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