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- ; Engine configuration file.
- ; It's best edited using the editor UI and not directly,
- ; since the parameters that go here are not all obvious.
- ;
- ; Format:
- ; [section] ; section goes between []
- ; param=value ; assign values to parameters
- config_version=5
- [application]
- config/name="Variable Rate Shading"
- config/description="This project showcases how to use variable rate shading (VRS) in 3D to improve performance.
- Performance metrics are also displayed to evaluate potential performance gains."
- config/tags=PackedStringArray("3d", "demo", "official", "performance", "rendering")
- run/main_scene="res://vrs.tscn"
- config/features=PackedStringArray("4.2")
- config/icon="res://icon.webp"
- [display]
- window/stretch/mode="canvas_items"
- window/stretch/aspect="expand"
- window/vsync/vsync_mode=0
- [rendering]
- textures/default_filters/anisotropic_filtering_level=4
- vrs/mode=1
- vrs/texture="res://vrs_texture.png"
- textures/quality/screen_space_aa=0
- [xr]
- shaders/enabled=true
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