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- [gd_scene load_steps=7 format=2]
- [ext_resource path="res://addons/node25d-cs/Node25D.cs" type="Script" id=1]
- [ext_resource path="res://addons/node25d-cs/icons/node_25d_icon.png" type="Texture2D" id=2]
- [ext_resource path="res://assets/player/PlayerMath25D.cs" type="Script" id=3]
- [ext_resource path="res://assets/player/textures/stand.png" type="Texture2D" id=4]
- [ext_resource path="res://assets/player/PlayerSprite.cs" type="Script" id=5]
- [sub_resource type="BoxShape3D" id=1]
- extents = Vector3(0.5, 1, 0.5)
- [node name="Player25D" type="Node2D"]
- position = Vector2(0, -226.274)
- z_index = 100
- script = ExtResource( 1 )
- __meta__ = {
- "_editor_icon": ExtResource( 2 )
- }
- spatialPosition = Vector3(0, 10, 0)
- [node name="PlayerMath25D" type="CharacterBody3D" parent="."]
- transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 10, 0)
- script = ExtResource( 3 )
- [node name="CollisionShape3D" type="CollisionShape3D" parent="PlayerMath25D"]
- shape = SubResource( 1 )
- __meta__ = {
- "_edit_lock_": true
- }
- [node name="PlayerSprite" type="Sprite2D" parent="."]
- scale = Vector2(1, 0.75)
- z_index = 1
- texture = ExtResource( 4 )
- vframes = 5
- script = ExtResource( 5 )
- [node name="PlayerCamera" type="Camera2D" parent="PlayerSprite"]
- current = true
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