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- [gd_resource type="TileSet" load_steps=3 format=3 uid="uid://do2l6lpuotti8"]
- [ext_resource type="Texture2D" uid="uid://bdomqql6y50po" path="res://brickfloor.png" id="1"]
- [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_qhkfp"]
- texture = ExtResource("1")
- texture_region_size = Vector2i(48, 48)
- 0:0/0 = 0
- 0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
- 0:0/0/physics_layer_0/angular_velocity = 0.0
- 0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-24, -24, 24, -24, 24, 24, -24, 24)
- 1:0/0 = 0
- 1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
- 1:0/0/physics_layer_0/angular_velocity = 0.0
- [resource]
- tile_size = Vector2i(48, 48)
- physics_layer_0/collision_layer = 1
- sources/0 = SubResource("TileSetAtlasSource_qhkfp")
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