project.godot 2.0 KB

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=5
  9. [application]
  10. config/name="2D in 3D"
  11. config/description="A demo showing how a 2D scene can be shown within a 3D one using viewports."
  12. config/tags=PackedStringArray("2d", "3d", "demo", "official", "rendering")
  13. run/main_scene="res://2d_in_3d.tscn"
  14. config/features=PackedStringArray("4.2")
  15. config/icon="res://icon.webp"
  16. [input]
  17. left_move_up={
  18. "deadzone": 0.5,
  19. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":0,"echo":false,"script":null)
  20. ]
  21. }
  22. left_move_down={
  23. "deadzone": 0.5,
  24. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":0,"echo":false,"script":null)
  25. ]
  26. }
  27. right_move_up={
  28. "deadzone": 0.5,
  29. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"echo":false,"script":null)
  30. ]
  31. }
  32. right_move_down={
  33. "deadzone": 0.5,
  34. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"echo":false,"script":null)
  35. ]
  36. }
  37. [rendering]
  38. renderer/rendering_method="mobile"
  39. anti_aliasing/quality/msaa_3d=2
  40. environment/default_environment="res://default_env.tres"