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- [gd_scene load_steps=5 format=3 uid="uid://bbvciliw3xnf6"]
- [ext_resource type="Script" path="res://objects/black_out.gd" id="1_1r6dl"]
- [ext_resource type="Shader" path="res://objects/black_out.gdshader" id="2_xc5vy"]
- [sub_resource type="ShaderMaterial" id="ShaderMaterial_ve0hd"]
- resource_local_to_scene = true
- render_priority = -99
- shader = ExtResource("2_xc5vy")
- shader_parameter/albedo = Color(1, 1, 1, 0.1)
- [sub_resource type="QuadMesh" id="QuadMesh_iv1ir"]
- [node name="BlackOut" type="Node3D"]
- transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -1)
- script = ExtResource("1_1r6dl")
- [node name="MeshInstance3D" type="MeshInstance3D" parent="."]
- visible = false
- material_override = SubResource("ShaderMaterial_ve0hd")
- mesh = SubResource("QuadMesh_iv1ir")
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