dark_wood.tres 351 B

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  1. [gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://djut62ilojfmq"]
  2. [ext_resource type="Texture2D" uid="uid://c8gaxgw81rn5m" path="res://test_materials/texture_wood.png" id="1"]
  3. [resource]
  4. albedo_color = Color(0.806275, 0.575882, 0.361255, 1)
  5. albedo_texture = ExtResource("1")
  6. metallic = 0.48
  7. roughness = 0.28
  8. texture_filter = 5