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- [remap]
- importer="texture"
- type="CompressedTexture2D"
- uid="uid://4t1ufkncfbs3"
- path.s3tc="res://.godot/imported/texture_bricks_metal.jpg-0cfc783b7a5646c7f79c1bfc856a0169.s3tc.ctex"
- metadata={
- "imported_formats": ["s3tc_bptc"],
- "vram_texture": true
- }
- [deps]
- source_file="res://test_materials/texture_bricks_metal.jpg"
- dest_files=["res://.godot/imported/texture_bricks_metal.jpg-0cfc783b7a5646c7f79c1bfc856a0169.s3tc.ctex"]
- [params]
- compress/mode=2
- compress/high_quality=false
- compress/lossy_quality=0.7
- compress/hdr_compression=1
- compress/normal_map=0
- compress/channel_pack=0
- mipmaps/generate=true
- mipmaps/limit=-1
- roughness/mode=0
- roughness/src_normal=""
- process/fix_alpha_border=true
- process/premult_alpha=false
- process/normal_map_invert_y=false
- process/hdr_as_srgb=false
- process/hdr_clamp_exposure=false
- process/size_limit=0
- detect_3d/compress_to=0
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