toon.tres 393 B

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  1. [gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://y4yhjq6ftc3l"]
  2. [sub_resource type="StandardMaterial3D" id="1"]
  3. cull_mode = 1
  4. shading_mode = 0
  5. albedo_color = Color(0.24, 0.076, 0, 1)
  6. grow = true
  7. grow_amount = 0.03
  8. [resource]
  9. next_pass = SubResource("1")
  10. specular_mode = 1
  11. albedo_color = Color(0.905882, 0.356863, 0.0980392, 1)
  12. metallic_specular = 0.0
  13. roughness = 0.04