room.blend.import 1.1 KB

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  1. [remap]
  2. importer="scene"
  3. importer_version=1
  4. type="PackedScene"
  5. uid="uid://cynp2w1tdntud"
  6. path="res://.godot/imported/room.blend-36213b70cb5ffa4e1f840d45a32b9acb.scn"
  7. [deps]
  8. source_file="res://room.blend"
  9. dest_files=["res://.godot/imported/room.blend-36213b70cb5ffa4e1f840d45a32b9acb.scn"]
  10. [params]
  11. nodes/root_type="Node3D"
  12. nodes/root_name="Scene Root"
  13. nodes/apply_root_scale=true
  14. nodes/root_scale=1.0
  15. meshes/ensure_tangents=true
  16. meshes/generate_lods=true
  17. meshes/create_shadow_meshes=true
  18. meshes/light_baking=1
  19. meshes/lightmap_texel_size=0.2
  20. skins/use_named_skins=true
  21. animation/import=true
  22. animation/fps=30
  23. import_script/path=""
  24. _subresources={}
  25. blender/nodes/visible=2
  26. blender/nodes/punctual_lights=true
  27. blender/nodes/cameras=true
  28. blender/nodes/custom_properties=true
  29. blender/nodes/modifiers=1
  30. blender/meshes/colors=false
  31. blender/meshes/uvs=true
  32. blender/meshes/normals=true
  33. blender/meshes/tangents=true
  34. blender/meshes/skins=2
  35. blender/meshes/export_bones_deforming_mesh_only=false
  36. blender/materials/unpack_enabled=true
  37. blender/materials/export_materials=1
  38. blender/animation/limit_playback=true
  39. blender/animation/always_sample=true
  40. blender/animation/group_tracks=true