glass.tres 637 B

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  1. [gd_resource type="StandardMaterial3D" load_steps=3 format=3 uid="uid://68rvwiamrckm"]
  2. [ext_resource type="Texture2D" uid="uid://dyyjawpfnrh0w" path="res://materials/textures/glass_normal.tres" id="1_ulrqn"]
  3. [ext_resource type="Texture2D" uid="uid://cd8ptni1nkv0a" path="res://materials/textures/glass_refraction.tres" id="2_ggkhk"]
  4. [resource]
  5. transparency = 1
  6. albedo_color = Color(0.423529, 0.517647, 0.623529, 0.627451)
  7. roughness = 0.3
  8. normal_enabled = true
  9. normal_scale = 2.0
  10. normal_texture = ExtResource("1_ulrqn")
  11. refraction_enabled = true
  12. refraction_texture = ExtResource("2_ggkhk")
  13. uv1_world_triplanar = true
  14. texture_filter = 5