grass.tres 339 B

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  1. [gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://c71ovlrgdfif5"]
  2. [ext_resource type="Texture2D" uid="uid://b2g4dq0w72e68" path="res://town/materials/grass.webp" id="1_5bi3i"]
  3. [resource]
  4. resource_name = "Grass"
  5. albedo_texture = ExtResource("1_5bi3i")
  6. roughness = 0.8
  7. uv1_scale = Vector3(2, 2, 2)
  8. texture_filter = 5