truck_town.glb.import 1.9 KB

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  1. [remap]
  2. importer="scene"
  3. importer_version=1
  4. type="PackedScene"
  5. uid="uid://dfdgytsvtqxwv"
  6. path="res://.godot/imported/truck_town.glb-49b71606091d50bf5665443ce42e43d8.scn"
  7. [deps]
  8. source_file="res://town/truck_town.glb"
  9. dest_files=["res://.godot/imported/truck_town.glb-49b71606091d50bf5665443ce42e43d8.scn"]
  10. [params]
  11. nodes/root_type="Node3D"
  12. nodes/root_name="TruckTown"
  13. nodes/apply_root_scale=true
  14. nodes/root_scale=1.0
  15. meshes/ensure_tangents=true
  16. meshes/generate_lods=false
  17. meshes/create_shadow_meshes=true
  18. meshes/light_baking=1
  19. meshes/lightmap_texel_size=0.2
  20. meshes/force_disable_compression=false
  21. skins/use_named_skins=false
  22. animation/import=false
  23. animation/fps=30
  24. animation/trimming=false
  25. animation/remove_immutable_tracks=true
  26. import_script/path=""
  27. _subresources={
  28. "materials": {
  29. "grass": {
  30. "use_external/enabled": true,
  31. "use_external/path": "res://town/materials/grass.tres"
  32. },
  33. "road": {
  34. "use_external/enabled": true,
  35. "use_external/path": "res://town/materials/cement.tres"
  36. }
  37. },
  38. "nodes": {
  39. "PATH:Grass": {
  40. "generate/physics": true,
  41. "physics/shape_type": 2
  42. },
  43. "PATH:House01": {
  44. "generate/physics": true,
  45. "physics/shape_type": 2
  46. },
  47. "PATH:House02": {
  48. "generate/physics": true,
  49. "physics/shape_type": 2
  50. },
  51. "PATH:House03": {
  52. "generate/physics": true,
  53. "physics/shape_type": 2
  54. },
  55. "PATH:House04": {
  56. "generate/physics": true,
  57. "physics/shape_type": 2
  58. },
  59. "PATH:House05": {
  60. "generate/physics": true,
  61. "physics/shape_type": 2
  62. },
  63. "PATH:House06": {
  64. "generate/physics": true,
  65. "physics/shape_type": 2
  66. },
  67. "PATH:House07": {
  68. "generate/physics": true,
  69. "physics/shape_type": 2
  70. },
  71. "PATH:House08": {
  72. "generate/physics": true,
  73. "physics/shape_type": 2
  74. },
  75. "PATH:House09": {
  76. "generate/physics": true,
  77. "physics/shape_type": 2
  78. },
  79. "PATH:House10": {
  80. "generate/physics": true,
  81. "physics/shape_type": 2
  82. },
  83. "PATH:Road": {
  84. "decomposition/advanced": true,
  85. "decomposition/precision": 10,
  86. "generate/physics": true,
  87. "physics/shape_type": 2
  88. }
  89. }
  90. }
  91. gltf/naming_version=0
  92. gltf/embedded_image_handling=1