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- ; Engine configuration file.
- ; It's best edited using the editor UI and not directly,
- ; since the parameters that go here are not all obvious.
- ;
- ; Format:
- ; [section] ; section goes between []
- ; param=value ; assign values to parameters
- config_version=5
- [application]
- config/name="Audio Spectrum Demo"
- config/description="This is a demo showing how a spectrum analyzer can be built using Godot."
- config/tags=PackedStringArray("audio", "demo", "official", "visualization")
- run/main_scene="res://show_spectrum.tscn"
- config/features=PackedStringArray("4.2")
- run/low_processor_mode=true
- config/icon="res://icon.webp"
- [display]
- window/stretch/mode="canvas_items"
- window/stretch/aspect="expand"
- window/vsync/vsync_mode=0
- [rendering]
- renderer/rendering_method="gl_compatibility"
- renderer/rendering_method.mobile="gl_compatibility"
- environment/defaults/default_clear_color=Color(0.12549, 0.12549, 0.12549, 1)
- quality/driver/driver_name="GLES2"
- vram_compression/import_etc=true
- vram_compression/import_etc2=false
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