Markus Sauermann a69b2f7e21 Rewrite GUI in 3D demo to use Physics Picking for mouse events (#925) | hai 9 meses | |
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screenshots | %!s(int64=4) %!d(string=hai) anos | |
README.md | %!s(int64=4) %!d(string=hai) anos | |
default_env.tres | %!s(int64=2) %!d(string=hai) anos | |
gui_3d.gd | hai 9 meses | |
gui_in_3d.tscn | hai 9 meses | |
gui_panel_3d.tscn | hai 1 ano | |
icon.webp | hai 1 ano | |
icon.webp.import | hai 1 ano | |
project.godot | hai 9 meses |
A demo showing a GUI instanced within a 3D scene using viewports, as well as forwarding mouse and keyboard input to the GUI.
Language: GDScript
Renderer: GLES 3
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/127