Hugo Locurcio 2a962929f3 Update demo files for Godot 4.2.1 (#1013) | 10 mēneši atpakaļ | |
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Logic | 2 gadi atpakaļ | |
screenshots | 3 gadi atpakaļ | |
Pong with C#.csproj | 2 gadi atpakaļ | |
Pong with C#.sln | 4 gadi atpakaļ | |
README.md | 3 gadi atpakaļ | |
ball.png | 4 gadi atpakaļ | |
ball.png.import | 10 mēneši atpakaļ | |
icon.webp | 1 gadu atpakaļ | |
icon.webp.import | 1 gadu atpakaļ | |
paddle.png | 4 gadi atpakaļ | |
paddle.png.import | 10 mēneši atpakaļ | |
pong.tscn | 2 gadi atpakaļ | |
project.godot | 10 mēneši atpakaļ | |
separator.png | 4 gadi atpakaļ | |
separator.png.import | 10 mēneši atpakaļ |
A simple Pong game. This demo shows best practices for game development in Godot, including signals.
Language: C#
Renderer: GLES 2
Note: There is a GDScript version available here.
Note: There is a VisualScript version available here.
Note: There is a GDNative C++ version available here.
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/535
The walls, paddle, and ball are all
Area2D
nodes. When the ball touches the walls or the paddles,
they emit signals and modify the ball.