project.godot 4.3 KB

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=5
  9. [application]
  10. config/name="3D Physics Tests"
  11. config/tags=PackedStringArray("3d", "demo", "official", "physics")
  12. run/main_scene="res://main.tscn"
  13. config/features=PackedStringArray("4.2")
  14. config/icon="res://icon.webp"
  15. [autoload]
  16. Log="*res://utils/system_log.gd"
  17. System="*res://utils/system.gd"
  18. [display]
  19. window/stretch/mode="canvas_items"
  20. window/stretch/aspect="expand"
  21. [input]
  22. ui_left={
  23. "deadzone": 0.5,
  24. "events": []
  25. }
  26. ui_right={
  27. "deadzone": 0.5,
  28. "events": []
  29. }
  30. ui_up={
  31. "deadzone": 0.5,
  32. "events": []
  33. }
  34. ui_down={
  35. "deadzone": 0.5,
  36. "events": []
  37. }
  38. toggle_full_screen={
  39. "deadzone": 0.5,
  40. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":70,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
  41. ]
  42. }
  43. exit={
  44. "deadzone": 0.5,
  45. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777217,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
  46. ]
  47. }
  48. toggle_debug_collision={
  49. "deadzone": 0.5,
  50. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":67,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
  51. ]
  52. }
  53. restart_test={
  54. "deadzone": 0.5,
  55. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":82,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
  56. ]
  57. }
  58. toggle_pause={
  59. "deadzone": 0.5,
  60. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":80,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
  61. ]
  62. }
  63. character_right={
  64. "deadzone": 0.5,
  65. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777233,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
  66. , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":68,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
  67. ]
  68. }
  69. character_left={
  70. "deadzone": 0.5,
  71. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777231,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
  72. , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":65,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
  73. ]
  74. }
  75. character_jump={
  76. "deadzone": 0.5,
  77. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777232,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
  78. , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":87,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
  79. ]
  80. }