wet_concrete_albedo.tres 478 B

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  1. [gd_resource type="NoiseTexture2D" load_steps=3 format=3 uid="uid://ch81ib0h0gfqg"]
  2. [sub_resource type="Gradient" id="Gradient_8ut3h"]
  3. colors = PackedColorArray(0.55, 0.55, 0.55, 1, 0.683077, 0.683077, 0.683077, 1)
  4. [sub_resource type="FastNoiseLite" id="FastNoiseLite_bgo3j"]
  5. noise_type = 0
  6. frequency = 0.08
  7. domain_warp_enabled = true
  8. [resource]
  9. width = 1024
  10. height = 1024
  11. seamless = true
  12. color_ramp = SubResource("Gradient_8ut3h")
  13. noise = SubResource("FastNoiseLite_bgo3j")