Hugo Locurcio 4d01a2678f Port demos with remade art assets to Godot 4 (#922) 10 hónapja
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bullet_shower 2a962929f3 Update demo files for Godot 4.2.1 (#1013) 10 hónapja
dodge_the_creeps 8fc246a051 Fix vertical movement sprite in Dodge the Creeps (#1006) 10 hónapja
dynamic_tilemap_layers 84b7f9ea36 Add dynamic TileMap layer demo (#954) 1 éve
finite_state_machine 2a962929f3 Update demo files for Godot 4.2.1 (#1013) 10 hónapja
glow 2a962929f3 Update demo files for Godot 4.2.1 (#1013) 10 hónapja
hexagonal_map 2a962929f3 Update demo files for Godot 4.2.1 (#1013) 10 hónapja
instancing 2a962929f3 Update demo files for Godot 4.2.1 (#1013) 10 hónapja
isometric 4d01a2678f Port demos with remade art assets to Godot 4 (#922) 10 hónapja
kinematic_character 2a962929f3 Update demo files for Godot 4.2.1 (#1013) 10 hónapja
light2d_as_mask 2a962929f3 Update demo files for Godot 4.2.1 (#1013) 10 hónapja
lights_and_shadows 2a962929f3 Update demo files for Godot 4.2.1 (#1013) 10 hónapja
navigation 2a962929f3 Update demo files for Godot 4.2.1 (#1013) 10 hónapja
navigation_astar 4d01a2678f Port demos with remade art assets to Godot 4 (#922) 10 hónapja
particles 2a962929f3 Update demo files for Godot 4.2.1 (#1013) 10 hónapja
physics_platformer 2a962929f3 Update demo files for Godot 4.2.1 (#1013) 10 hónapja
physics_tests 2a962929f3 Update demo files for Godot 4.2.1 (#1013) 10 hónapja
platformer 4d01a2678f Port demos with remade art assets to Godot 4 (#922) 10 hónapja
pong 2a962929f3 Update demo files for Godot 4.2.1 (#1013) 10 hónapja
role_playing_game 4d01a2678f Port demos with remade art assets to Godot 4 (#922) 10 hónapja
screen_space_shaders 2a962929f3 Update demo files for Godot 4.2.1 (#1013) 10 hónapja
skeleton 2a962929f3 Update demo files for Godot 4.2.1 (#1013) 10 hónapja
sprite_shaders 2a962929f3 Update demo files for Godot 4.2.1 (#1013) 10 hónapja
tween 2a962929f3 Update demo files for Godot 4.2.1 (#1013) 10 hónapja
README.md eba852bbde Switch 2D Platformer and Multiplayer Bomber demos to GLES2 3 éve

README.md

2D Demos

These demos are all 2D, but otherwise do not have a common theme.

Languages: Most have GDScript, some have GDSL

Renderers: 4 of them are GLES 3, but most are GLES 2