level.tscn 8.6 KB

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  2. [ext_resource type="MeshLibrary" uid="uid://dxc3y3vtd7ins" path="res://cubelib.tres" id="1"]
  3. [ext_resource type="PackedScene" uid="uid://cbvuesb1ptdh4" path="res://player/cubio.tscn" id="2"]
  4. [ext_resource type="ArrayMesh" uid="uid://h65pkfq5sgmy" path="res://models/cube.mesh" id="3"]
  5. [ext_resource type="Environment" uid="uid://bupmwdx23k178" path="res://default_env.tres" id="3_scanf"]
  6. [ext_resource type="PackedScene" uid="uid://bonauusmt0ss" path="res://models/mushroom.glb" id="5"]
  7. [ext_resource type="Script" path="res://level.gd" id="6"]
  8. [ext_resource type="Texture2D" uid="uid://5wiey7d4yffc" path="res://models/white_wood.png" id="6_slp5m"]
  9. [ext_resource type="PackedScene" uid="uid://bftavngs5kq7e" path="res://cube_rigidbody.tscn" id="7"]
  10. [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_84cgt"]
  11. resource_name = "Material"
  12. albedo_color = Color(0.32549, 0.701961, 0.819608, 1)
  13. albedo_texture = ExtResource("6_slp5m")
  14. roughness = 0.75
  15. texture_filter = 5
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  17. margin = 0.001
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  20. loop_mode = 1
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  22. tracks/0/imported = false
  23. tracks/0/enabled = true
  24. tracks/0/path = NodePath(".:position")
  25. tracks/0/interp = 1
  26. tracks/0/loop_wrap = true
  27. tracks/0/keys = {
  28. "times": PackedFloat32Array(0, 1, 4, 6, 9, 10),
  29. "transitions": PackedFloat32Array(1, -2, 1, -2, 1, 1),
  30. "update": 0,
  31. "values": [Vector3(0.5, 4.5, -2.5), Vector3(0.5, 4.5, -2.5), Vector3(0.5, 8.5, -2.5), Vector3(0.5, 8.5, -2.5), Vector3(0.5, 4.5, -2.5), Vector3(0.5, 4.5, -2.5)]
  32. }
  33. [sub_resource type="AnimationLibrary" id="AnimationLibrary_64cvx"]
  34. _data = {
  35. "updown1": SubResource("2")
  36. }
  37. [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0eb0o"]
  38. resource_name = "Material"
  39. albedo_color = Color(0.32549, 0.701961, 0.819608, 1)
  40. albedo_texture = ExtResource("6_slp5m")
  41. roughness = 0.75
  42. texture_filter = 5
  43. [sub_resource type="Animation" id="3"]
  44. length = 10.0
  45. loop_mode = 1
  46. tracks/0/type = "value"
  47. tracks/0/imported = false
  48. tracks/0/enabled = true
  49. tracks/0/path = NodePath(".:position")
  50. tracks/0/interp = 1
  51. tracks/0/loop_wrap = true
  52. tracks/0/keys = {
  53. "times": PackedFloat32Array(0, 2, 4.5, 6, 9),
  54. "transitions": PackedFloat32Array(1, -2, 1, -2, 1),
  55. "update": 0,
  56. "values": [Vector3(-3.5, 8.5, 4.5), Vector3(-3.5, 8.5, 4.5), Vector3(3.5, 8.5, 4.5), Vector3(3.5, 8.5, 4.5), Vector3(-3.5, 8.5, 4.5)]
  57. }
  58. [sub_resource type="AnimationLibrary" id="AnimationLibrary_4vwp8"]
  59. _data = {
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  61. "updown1": SubResource("2")
  62. }
  63. [sub_resource type="BoxShape3D" id="4"]
  64. [node name="World3D" type="Node3D"]
  65. script = ExtResource("6")
  66. [node name="GridMap" type="GridMap" parent="."]
  67. mesh_library = ExtResource("1")
  68. cell_size = Vector3(1, 1, 1)
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  71. }
  72. [node name="WorldEnvironment" type="WorldEnvironment" parent="."]
  73. environment = ExtResource("3_scanf")
  74. [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
  75. transform = Transform3D(-0.766044, 0.45452, -0.454519, 0, 0.707107, 0.707107, 0.642788, 0.541675, -0.541675, 0, 5, 1)
  76. light_energy = 1.3
  77. shadow_enabled = true
  78. shadow_bias = 0.032
  79. directional_shadow_mode = 0
  80. directional_shadow_split_1 = 0.05
  81. directional_shadow_split_2 = 0.1
  82. directional_shadow_split_3 = 0.2
  83. directional_shadow_fade_start = 1.0
  84. directional_shadow_max_distance = 24.0
  85. [node name="Cubio" parent="." instance=ExtResource("2")]
  86. transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.5, 2.3, 4)
  87. [node name="Elevator1" type="CharacterBody3D" parent="."]
  88. transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.5, 4.5, -2.5)
  89. input_capture_on_drag = true
  90. [node name="Mesh" type="MeshInstance3D" parent="Elevator1"]
  91. mesh = ExtResource("3")
  92. surface_material_override/0 = SubResource("StandardMaterial3D_84cgt")
  93. [node name="CollisionShape3D" type="CollisionShape3D" parent="Elevator1"]
  94. shape = SubResource("1")
  95. [node name="AnimationPlayer" type="AnimationPlayer" parent="Elevator1"]
  96. autoplay = "updown1"
  97. playback_process_mode = 0
  98. libraries = {
  99. "": SubResource("AnimationLibrary_64cvx")
  100. }
  101. [node name="Elevator2" type="CharacterBody3D" parent="."]
  102. transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.5, 8.5, 4.5)
  103. [node name="Mesh" type="MeshInstance3D" parent="Elevator2"]
  104. mesh = ExtResource("3")
  105. surface_material_override/0 = SubResource("StandardMaterial3D_0eb0o")
  106. [node name="CollisionShape3D" type="CollisionShape3D" parent="Elevator2"]
  107. shape = SubResource("1")
  108. [node name="AnimationPlayer" type="AnimationPlayer" parent="Elevator2"]
  109. autoplay = "side"
  110. playback_process_mode = 0
  111. libraries = {
  112. "": SubResource("AnimationLibrary_4vwp8")
  113. }
  114. [node name="Princess" type="Area3D" parent="."]
  115. transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 13.25, 3)
  116. [node name="Mushroom" parent="Princess" instance=ExtResource("5")]
  117. [node name="CollisionShape3D" type="CollisionShape3D" parent="Princess"]
  118. transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
  119. shape = SubResource("4")
  120. [node name="SpawnTimer" type="Timer" parent="."]
  121. wait_time = 2.0
  122. autostart = true
  123. [node name="cube_rigidbody" parent="." instance=ExtResource("7")]
  124. transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.416964, 3.3565, 2.6332)
  125. [connection signal="body_entered" from="Princess" to="Cubio" method="_on_tcube_body_entered"]
  126. [connection signal="timeout" from="SpawnTimer" to="." method="_on_SpawnTimer_timeout"]