package vuetify import ( "context" "fmt" h "github.com/theplant/htmlgo" ) type VBadgeBuilder struct { tag *h.HTMLTagBuilder } func VBadge(children ...h.HTMLComponent) (r *VBadgeBuilder) { r = &VBadgeBuilder{ tag: h.Tag("v-badge").Children(children...), } return } func (b *VBadgeBuilder) Avatar(v bool) (r *VBadgeBuilder) { b.tag.Attr(":avatar", fmt.Sprint(v)) return b } func (b *VBadgeBuilder) Bordered(v bool) (r *VBadgeBuilder) { b.tag.Attr(":bordered", fmt.Sprint(v)) return b } func (b *VBadgeBuilder) Bottom(v bool) (r *VBadgeBuilder) { b.tag.Attr(":bottom", fmt.Sprint(v)) return b } func (b *VBadgeBuilder) Color(v string) (r *VBadgeBuilder) { b.tag.Attr("color", v) return b } func (b *VBadgeBuilder) Content(v interface{}) (r *VBadgeBuilder) { b.tag.Attr(":content", h.JSONString(v)) return b } func (b *VBadgeBuilder) Dark(v bool) (r *VBadgeBuilder) { b.tag.Attr(":dark", fmt.Sprint(v)) return b } func (b *VBadgeBuilder) Dot(v bool) (r *VBadgeBuilder) { b.tag.Attr(":dot", fmt.Sprint(v)) return b } func (b *VBadgeBuilder) Icon(v string) (r *VBadgeBuilder) { b.tag.Attr("icon", v) return b } func (b *VBadgeBuilder) Inline(v bool) (r *VBadgeBuilder) { b.tag.Attr(":inline", fmt.Sprint(v)) return b } func (b *VBadgeBuilder) Label(v string) (r *VBadgeBuilder) { b.tag.Attr("label", v) return b } func (b *VBadgeBuilder) Left(v bool) (r *VBadgeBuilder) { b.tag.Attr(":left", fmt.Sprint(v)) return b } func (b *VBadgeBuilder) Light(v bool) (r *VBadgeBuilder) { b.tag.Attr(":light", fmt.Sprint(v)) return b } func (b *VBadgeBuilder) Mode(v string) (r *VBadgeBuilder) { b.tag.Attr("mode", v) return b } func (b *VBadgeBuilder) OffsetX(v int) (r *VBadgeBuilder) { b.tag.Attr(":offset-x", fmt.Sprint(v)) return b } func (b *VBadgeBuilder) OffsetY(v int) (r *VBadgeBuilder) { b.tag.Attr(":offset-y", fmt.Sprint(v)) return b } func (b *VBadgeBuilder) Origin(v string) (r *VBadgeBuilder) { b.tag.Attr("origin", v) return b } func (b *VBadgeBuilder) Overlap(v bool) (r *VBadgeBuilder) { b.tag.Attr(":overlap", fmt.Sprint(v)) return b } func (b *VBadgeBuilder) Tile(v bool) (r *VBadgeBuilder) { b.tag.Attr(":tile", fmt.Sprint(v)) return b } func (b *VBadgeBuilder) Transition(v string) (r *VBadgeBuilder) { b.tag.Attr("transition", v) return b } func (b *VBadgeBuilder) Value(v interface{}) (r *VBadgeBuilder) { b.tag.Attr(":value", h.JSONString(v)) return b } func (b *VBadgeBuilder) SetAttr(k string, v interface{}) { b.tag.SetAttr(k, v) } func (b *VBadgeBuilder) Attr(vs ...interface{}) (r *VBadgeBuilder) { b.tag.Attr(vs...) return b } func (b *VBadgeBuilder) Children(children ...h.HTMLComponent) (r *VBadgeBuilder) { b.tag.Children(children...) return b } func (b *VBadgeBuilder) AppendChildren(children ...h.HTMLComponent) (r *VBadgeBuilder) { b.tag.AppendChildren(children...) return b } func (b *VBadgeBuilder) PrependChildren(children ...h.HTMLComponent) (r *VBadgeBuilder) { b.tag.PrependChildren(children...) return b } func (b *VBadgeBuilder) Class(names ...string) (r *VBadgeBuilder) { b.tag.Class(names...) return b } func (b *VBadgeBuilder) ClassIf(name string, add bool) (r *VBadgeBuilder) { b.tag.ClassIf(name, add) return b } func (b *VBadgeBuilder) On(name string, value string) (r *VBadgeBuilder) { b.tag.Attr(fmt.Sprintf("v-on:%s", name), value) return b } func (b *VBadgeBuilder) Bind(name string, value string) (r *VBadgeBuilder) { b.tag.Attr(fmt.Sprintf("v-bind:%s", name), value) return b } func (b *VBadgeBuilder) MarshalHTML(ctx context.Context) (r []byte, err error) { return b.tag.MarshalHTML(ctx) }