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- /**
- #*****************************************************************************
- # @file table.go
- # @author MakerYang(https://www.makeryang.com)
- # @statement 免费课程配套开源项目,任何形式收费均为盗版
- #*****************************************************************************
- */
- package GameServerData
- import (
- "Game/framework/database"
- "Game/framework/utils"
- )
- var TableName = "game_server_data"
- type Data struct {
- ServerId int `gorm:"primary_key;AUTO_INCREMENT;unique_index;not null;column:server_id"`
- ServerName string `gorm:"column:server_name"`
- ServerStatus int `gorm:"column:server_status"`
- Database.DefaultField
- }
- type Return struct {
- Token string `json:"token"`
- ServerName string `json:"server_name"`
- }
- func ReturnData(dataStruct *Data) Return {
- data := Return{}
- if dataStruct.ServerId > 0 {
- data.Token = Utils.EncodeId(32, dataStruct.ServerId)
- data.ServerName = dataStruct.ServerName
- }
- return data
- }
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