project.godot 1003 B

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=5
  9. [application]
  10. config/name="Mir of Godot"
  11. config/version="1.0.0"
  12. run/main_scene="res://scenes/launch/launch.tscn"
  13. config/features=PackedStringArray("4.2", "Mobile")
  14. boot_splash/bg_color=Color(0, 0, 0, 1)
  15. config/icon="res://assets/icon.svg"
  16. [autoload]
  17. Global="*res://scripts/base/global.gd"
  18. Server="*res://scripts/base/server/server.gd"
  19. Client="*res://scripts/base/client/client.gd"
  20. Request="*res://scripts/base/utils/request.gd"
  21. [display]
  22. window/size/viewport_width=1280
  23. window/size/viewport_height=720
  24. window/stretch/scale_mode="integer"
  25. [filesystem]
  26. import/blender/enabled=false
  27. [rendering]
  28. renderer/rendering_method="mobile"
  29. textures/vram_compression/import_etc2_astc=true
  30. environment/defaults/default_clear_color=Color(0, 0, 0, 1)