project.godot 980 B

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  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8. config_version=5
  9. [application]
  10. config/name="3D Labels and Texts"
  11. config/description="This project showcases 2 ways to draw text in 3D space: the Label3D node, and MeshInstance3D with a TextMesh primitive."
  12. config/tags=PackedStringArray("3d", "demo", "official", "rendering")
  13. run/main_scene="res://3d_labels_and_texts.tscn"
  14. config/features=PackedStringArray("4.2")
  15. config/icon="res://icon.webp"
  16. [display]
  17. window/stretch/mode="canvas_items"
  18. window/stretch/aspect="expand"
  19. [gui]
  20. theme/default_font_multichannel_signed_distance_field=true
  21. theme/default_font_generate_mipmaps=true
  22. [rendering]
  23. textures/default_filters/anisotropic_filtering_level=4
  24. quality/screen_filters/msaa=3
  25. environment/default_environment="res://default_env.tres"