player_gray.tres 325 B

1234567891011
  1. [gd_resource type="StandardMaterial3D" format=3 uid="uid://cmvnecqga07e5"]
  2. [resource]
  3. resource_name = "player_gray"
  4. vertex_color_use_as_albedo = true
  5. albedo_color = Color(0.665185, 0.665185, 0.665185, 1)
  6. metallic = 1.0
  7. roughness = 0.8
  8. distance_fade_mode = 2
  9. distance_fade_min_distance = 1.0
  10. distance_fade_max_distance = 2.0