Bullet.tscn 393 B

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  1. [gd_scene load_steps=3 format=3 uid="uid://b6uru8lfx45ma"]
  2. [ext_resource type="Script" path="res://player/bullet/bullet.gd" id="1"]
  3. [sub_resource type="CircleShape2D" id="1"]
  4. radius = 12.0
  5. [node name="Bullet" type="CharacterBody2D"]
  6. collision_layer = 2
  7. collision_mask = 2
  8. script = ExtResource("1")
  9. [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
  10. shape = SubResource("1")