sound_hit.wav.import 489 B

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  1. [remap]
  2. importer="wav"
  3. type="AudioStreamWAV"
  4. uid="uid://bb3j3700yjir8"
  5. path="res://.godot/imported/sound_hit.wav-954732368f39d5a47e196d428c1ff53a.sample"
  6. [deps]
  7. source_file="res://enemy/sound_hit.wav"
  8. dest_files=["res://.godot/imported/sound_hit.wav-954732368f39d5a47e196d428c1ff53a.sample"]
  9. [params]
  10. force/8_bit=false
  11. force/mono=false
  12. force/max_rate=false
  13. force/max_rate_hz=44100
  14. edit/trim=true
  15. edit/normalize=true
  16. edit/loop_mode=0
  17. edit/loop_begin=0
  18. edit/loop_end=-1
  19. compress/mode=0