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- [gd_scene load_steps=10 format=3 uid="uid://w7nl5fe4vheb"]
- [ext_resource type="PackedScene" path="res://enemy.tscn" id="1"]
- [ext_resource type="Script" path="res://gui.gd" id="2"]
- [ext_resource type="Texture2D" uid="uid://dpm1oolm8wr02" path="res://sea_turtle.png" id="2_g2wd8"]
- [ext_resource type="Script" path="res://save_load_json.gd" id="3"]
- [ext_resource type="Script" path="res://save_load_config_file.gd" id="4"]
- [ext_resource type="Script" path="res://player.gd" id="6"]
- [sub_resource type="RectangleShape2D" id="1"]
- size = Vector2(64, 64)
- [sub_resource type="StyleBoxFlat" id="StyleBoxFlat_lkphp"]
- bg_color = Color(0.152941, 0.152941, 0.152941, 1)
- corner_radius_top_left = 2
- corner_radius_top_right = 2
- corner_radius_bottom_right = 2
- corner_radius_bottom_left = 2
- [sub_resource type="StyleBoxFlat" id="StyleBoxFlat_smouc"]
- bg_color = Color(0.458824, 0.631373, 0.262745, 1)
- corner_radius_top_left = 2
- corner_radius_top_right = 2
- corner_radius_bottom_right = 2
- corner_radius_bottom_left = 2
- [node name="Node" type="Node"]
- [node name="Game" type="Node2D" parent="."]
- position = Vector2(296, 8)
- [node name="Player" type="CharacterBody2D" parent="Game"]
- position = Vector2(48, 40)
- motion_mode = 1
- script = ExtResource("6")
- [node name="CollisionShape2D" type="CollisionShape2D" parent="Game/Player"]
- shape = SubResource("1")
- [node name="Sprite2D" type="Sprite2D" parent="Game/Player"]
- texture_filter = 1
- scale = Vector2(4, 4)
- texture = ExtResource("2_g2wd8")
- [node name="ProgressBar" type="ProgressBar" parent="Game/Player"]
- offset_left = -32.0
- offset_top = -50.0
- offset_right = 32.0
- offset_bottom = -33.0
- theme_override_colors/font_outline_color = Color(0.152941, 0.152941, 0.152941, 1)
- theme_override_constants/outline_size = 6
- theme_override_font_sizes/font_size = 13
- theme_override_styles/background = SubResource("StyleBoxFlat_lkphp")
- theme_override_styles/fill = SubResource("StyleBoxFlat_smouc")
- value = 100.0
- [node name="Enemy" parent="Game" instance=ExtResource("1")]
- [node name="Enemy2" parent="Game" instance=ExtResource("1")]
- position = Vector2(376, 304)
- [node name="Enemy3" parent="Game" instance=ExtResource("1")]
- position = Vector2(232, 464)
- [node name="Control" type="Control" parent="."]
- layout_mode = 3
- anchors_preset = 15
- anchor_right = 1.0
- anchor_bottom = 1.0
- offset_left = 8.0
- offset_top = 8.0
- offset_right = -11.9999
- offset_bottom = -12.0
- grow_horizontal = 2
- grow_vertical = 2
- [node name="VBoxContainer" type="VBoxContainer" parent="Control"]
- layout_mode = 0
- offset_right = 269.0
- offset_bottom = 330.0
- script = ExtResource("2")
- [node name="SaveLoad" type="GridContainer" parent="Control/VBoxContainer"]
- layout_mode = 2
- columns = 2
- [node name="SaveConfigFile" type="Button" parent="Control/VBoxContainer/SaveLoad"]
- layout_mode = 2
- size_flags_horizontal = 3
- text = "Save ConfigFile"
- script = ExtResource("4")
- game_node = NodePath("../../../../Game")
- player_node = NodePath("../../../../Game/Player")
- [node name="LoadConfigFile" type="Button" parent="Control/VBoxContainer/SaveLoad"]
- layout_mode = 2
- size_flags_horizontal = 3
- text = "Load ConfigFile"
- script = ExtResource("4")
- game_node = NodePath("../../../../Game")
- player_node = NodePath("../../../../Game/Player")
- [node name="SaveJSON" type="Button" parent="Control/VBoxContainer/SaveLoad"]
- layout_mode = 2
- size_flags_horizontal = 3
- text = "Save JSON"
- script = ExtResource("3")
- game_node = NodePath("../../../../Game")
- player_node = NodePath("../../../../Game/Player")
- [node name="LoadJSON" type="Button" parent="Control/VBoxContainer/SaveLoad"]
- layout_mode = 2
- size_flags_horizontal = 3
- text = "Load JSON"
- script = ExtResource("3")
- game_node = NodePath("../../../../Game")
- player_node = NodePath("../../../../Game/Player")
- [node name="OpenUserDataFolder" type="Button" parent="Control/VBoxContainer"]
- layout_mode = 2
- tooltip_text = "Click this button to check the saved files using the operating system's file manager."
- text = "Open User Data Folder"
- [node name="RichTextLabel" type="RichTextLabel" parent="Control/VBoxContainer"]
- layout_mode = 2
- size_flags_vertical = 3
- bbcode_enabled = true
- text = "Use WASD, arrow keys or controller to move the player.
- Use the save and load buttons to save/load the game with the respective format (each format is its own savegame)."
- [connection signal="pressed" from="Control/VBoxContainer/SaveLoad/SaveConfigFile" to="Control/VBoxContainer/SaveLoad/SaveConfigFile" method="save_game"]
- [connection signal="pressed" from="Control/VBoxContainer/SaveLoad/LoadConfigFile" to="Control/VBoxContainer/SaveLoad/LoadConfigFile" method="load_game"]
- [connection signal="pressed" from="Control/VBoxContainer/SaveLoad/SaveJSON" to="Control/VBoxContainer/SaveLoad/SaveJSON" method="save_game"]
- [connection signal="pressed" from="Control/VBoxContainer/SaveLoad/LoadJSON" to="Control/VBoxContainer/SaveLoad/LoadJSON" method="load_game"]
- [connection signal="pressed" from="Control/VBoxContainer/OpenUserDataFolder" to="Control/VBoxContainer" method="_on_open_user_data_folder_pressed"]
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