sand_albedo.tres 562 B

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  1. [gd_resource type="NoiseTexture2D" load_steps=3 format=3 uid="uid://caf47v17px0e"]
  2. [sub_resource type="Gradient" id="Gradient_pheaa"]
  3. offsets = PackedFloat32Array(0.0243902, 1)
  4. colors = PackedColorArray(1, 0.743333, 0.45, 1, 1, 0.874, 0.73, 1)
  5. [sub_resource type="FastNoiseLite" id="FastNoiseLite_nwsqr"]
  6. noise_type = 3
  7. fractal_octaves = 8
  8. domain_warp_enabled = true
  9. domain_warp_type = 1
  10. domain_warp_fractal_gain = 1.0
  11. [resource]
  12. width = 1024
  13. height = 1024
  14. seamless = true
  15. color_ramp = SubResource("Gradient_pheaa")
  16. noise = SubResource("FastNoiseLite_nwsqr")