- [gd_resource type="NoiseTexture2D" load_steps=2 format=3 uid="uid://2u8c47a4cd5"]
- [sub_resource type="FastNoiseLite" id="FastNoiseLite_qi0cj"]
- fractal_octaves = 3
- fractal_lacunarity = 1.612
- [resource]
- width = 1024
- height = 1024
- seamless = true
- as_normal_map = true
- bump_strength = 16.0
- noise = SubResource("FastNoiseLite_qi0cj")
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