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- [gd_scene load_steps=5 format=3 uid="uid://c3wwlb4huytmt"]
- [ext_resource type="Texture2D" uid="uid://rek0t7kubpx4" path="res://assets/pattern.png" id="1_qv1d7"]
- [sub_resource type="BoxShape3D" id="BoxShape3D_v7wcs"]
- size = Vector3(5, 1, 3)
- [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_n2enf"]
- albedo_color = Color(1, 0.658824, 0.321569, 1)
- albedo_texture = ExtResource("1_qv1d7")
- [sub_resource type="BoxMesh" id="BoxMesh_m8cmi"]
- size = Vector3(5, 1, 3)
- [node name="Ramp" type="StaticBody3D"]
- [node name="CollisionShape3D" type="CollisionShape3D" parent="."]
- shape = SubResource("BoxShape3D_v7wcs")
- [node name="MeshInstance3D" type="MeshInstance3D" parent="."]
- material_override = SubResource("StandardMaterial3D_n2enf")
- mesh = SubResource("BoxMesh_m8cmi")
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