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- [gd_scene load_steps=3 format=3 uid="uid://3gkujifjokqw"]
- [sub_resource type="PlaneMesh" id="1"]
- [sub_resource type="ConcavePolygonShape3D" id="2"]
- data = PackedVector3Array(-1, 0, 1, 1, 0, -1, 1, 0, 1, -1, 0, 1, -1, 0, -1, 1, 0, -1)
- [node name="StaticBodyPlane" type="StaticBody3D"]
- [node name="MeshInstance3D" type="MeshInstance3D" parent="."]
- transform = Transform3D(50, 0, 0, 0, 1, 0, 0, 0, 50, 0, 0, 0)
- mesh = SubResource( "1" )
- [node name="CollisionShape" type="CollisionShape3D" parent="."]
- transform = Transform3D(50, 0, 0, 0, 1, 0, 0, 0, 50, 0, 0, 0)
- shape = SubResource( "2" )
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