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- [gd_resource type="StandardMaterial3D" format=3 uid="uid://be3ssftlblkjn"]
- [resource]
- resource_name = "player_glow"
- vertex_color_use_as_albedo = true
- albedo_color = Color(0.5, 1.25, 1.75, 1)
- roughness = 0.3
- emission_enabled = true
- distance_fade_mode = 2
- distance_fade_min_distance = 1.0
- distance_fade_max_distance = 2.0
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