Nazarwadim b8a8670301 Fix hitboxes not matching physical appearance in Squash the Creeps (#1019) | 8 mesiacov pred | |
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antialiasing | 9 mesiacov pred | |
csg | 9 mesiacov pred | |
decals | 9 mesiacov pred | |
global_illumination | 9 mesiacov pred | |
graphics_settings | 9 mesiacov pred | |
ik | 9 mesiacov pred | |
kinematic_character | 9 mesiacov pred | |
labels_and_texts | 9 mesiacov pred | |
lights_and_shadows | 9 mesiacov pred | |
material_testers | 9 mesiacov pred | |
navigation | 9 mesiacov pred | |
occlusion_culling_mesh_lod | 9 mesiacov pred | |
particles | 9 mesiacov pred | |
physical_light_camera_units | 9 mesiacov pred | |
physics_tests | 9 mesiacov pred | |
platformer | 9 mesiacov pred | |
procedural_materials | 9 mesiacov pred | |
rigidbody_character | 9 mesiacov pred | |
squash_the_creeps | 8 mesiacov pred | |
truck_town | 9 mesiacov pred | |
variable_rate_shading | 9 mesiacov pred | |
volumetric_fog | 9 mesiacov pred | |
voxel | 9 mesiacov pred | |
waypoints | 9 mesiacov pred | |
README.md | 3 rokov pred |
These demos are all 3D, but otherwise do not have a common theme.
Languages: All are GDScript
Renderers: Truck Town, Physics Tests, and Waypoints are GLES 2, the rest are GLES 3