Nazarwadim b8a8670301 Fix hitboxes not matching physical appearance in Squash the Creeps (#1019) | hai 8 meses | |
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antialiasing | hai 9 meses | |
csg | hai 9 meses | |
decals | hai 9 meses | |
global_illumination | hai 9 meses | |
graphics_settings | hai 9 meses | |
ik | hai 9 meses | |
kinematic_character | hai 9 meses | |
labels_and_texts | hai 9 meses | |
lights_and_shadows | hai 9 meses | |
material_testers | hai 9 meses | |
navigation | hai 9 meses | |
occlusion_culling_mesh_lod | hai 9 meses | |
particles | hai 9 meses | |
physical_light_camera_units | hai 9 meses | |
physics_tests | hai 9 meses | |
platformer | hai 9 meses | |
procedural_materials | hai 9 meses | |
rigidbody_character | hai 9 meses | |
squash_the_creeps | hai 8 meses | |
truck_town | hai 9 meses | |
variable_rate_shading | hai 9 meses | |
volumetric_fog | hai 9 meses | |
voxel | hai 9 meses | |
waypoints | hai 9 meses | |
README.md | %!s(int64=3) %!d(string=hai) anos |
These demos are all 3D, but otherwise do not have a common theme.
Languages: All are GDScript
Renderers: Truck Town, Physics Tests, and Waypoints are GLES 2, the rest are GLES 3